I write a new multiplayer mission for Arma 3 and all works fine if you restart the server software. But if you use the server command #restart or #reassign to restart the mission all publicVariables in the server init script doesn't fire.
Description
Description
Details
Details
- Legacy ID
- 781653395
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Engine
Steps To Reproduce
- Create a short initServer.sqf with a variable and the publicVariable command.
- Run the server and issue the #restart server command.
- Now the variable isn't set at the client.
Additional Information
I tested to delay the publicVariable commands but no success. The variables I want to transfer are set and I could do the publicVariable command with the debug console.
Event Timeline
Comment Actions
If I going back to the lobby an join again all works fine. It must be an issue for the players if they join automatically.