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Big anomaly in repairing vehicles near support vehicles or pods.
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Description

From 1.44 or 1,46, you can not repair a vehicle near the repair-vehicles or repair-pods. I tried even in clean mod, not moded. Especialy wheled vehicles with flat whels but also with broken guns (at armored cars).
Even tracked armored vehicles are repaired only in special cases. Example, an IFV -Panther with disabled gun was not repaired until I brocked one track, and a M2A1 Slammer with brocken track was not repaired until I brocked the gun too.

Details

Legacy ID
3350654000
Severity
None
Resolution
Open
Reproducibility
Random
Category
Gameplay
Steps To Reproduce

Put player, put empty cars, armored cars and tracked armored (I tried with Hunter, Hunter HMG, Ifrit HMG, Strider HMG, armed off road, Marshall, Gorgon, Mora, M2A1 Slammer).
Do not set damage, only destroy you parts of vehicles!!! It is importat because when you set the damage the repairing work normal.

Put along a direction all the support vehicles and pods for repairing.

Shoot only the tires, or only gun-turrets, or only tracks and try to repair. In most cases it not work. After that shoot another part of vehicle, make combination of wheeler/track with gun-turrets and is probably to work but even so not in 100% cases. The trick is not to destroy entire vehicle so choose with care the weapon. I used rifle for tyres and little turrets and gun from Gorgon for big turret of M2A1 and the tracks of Mora, M2A1, Panther.

Additional Information

I put at "Reproducibility" "random" but "always" it would have been better.

In most cases the repairing don't work.
All wheeled cars or wheeled armored weren't fixed in any way. But with IFV -Panther with disabled gun was not repaired until I brocked one track, and a M2A1 Slammer with brocken track was not repaired until I brocked the gun too.

This destroy the gameplay, as the big problem with not saving bulbs shot http://feedback.arma3.com/view.php?id=23273

Event Timeline

Pershing edited Additional Information. (Show Details)
Pershing set Category to Gameplay.
Pershing set Reproducibility to Random.
Pershing set Severity to None.
Pershing set Resolution to Open.
Pershing set Legacy ID to 3350654000.May 8 2016, 12:16 PM
Pershing added a subscriber: Pershing.

It seems that was resolved in 1.48