All characters in VR modes, training, arsenal, and bootcamp show opaque. They do not show the translucent shader effect. https://i.imgur.com/fPREYHm.png At First properly downgrading video card drivers did not seem to do anything. It was found that I had an older version of 1.3 sitting around, so when I loaded that up the shader effect was back, and to confirm I upgraded my drivers back. https://i.imgur.com/7o4FRVE.png This can also be confirmed in the developer version; however, in arsenal mode they appear white, and in that mode the UV Mapping looks messed up on characters and vehicles. https://i.imgur.com/L7Bnglu.png {F25876}
Description
Description
Details
Details
- Legacy ID
- 2627886797
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Visual-Characters
Additional Information
Reports for other versions:
https://drive.google.com/file/d/0B_KFT6NjxBPxTkdWSThCOVBTTTg/view?usp=sharing
https://drive.google.com/file/d/0B_KFT6NjxBPxNGdKeUlnVmE2OGM/view?usp=sharing
System information:
Sabertooth Z77
SLI MSI 660Ti PowerEdition
i7-3770k
8GB RAM
Tested with NVIDIA driver 347.88 and 344.75
Image Album:
https://imgur.com/a/rzJgs
Event Timeline
Comment Actions
Hello, is this still an issue for you?
Please check and write a respose.
Best regards