Turning your character's view will alert nearby enemies, while slowly walking which is even louder, doesn't at that distance.
VIDEO here: https://www.youtube.com/watch?v=Od9ycU7IFY8&feature=youtu.be
Turning your character's view will alert nearby enemies, while slowly walking which is even louder, doesn't at that distance.
VIDEO here: https://www.youtube.com/watch?v=Od9ycU7IFY8&feature=youtu.be
Place an enemy in front of you. Move your view from left to right about 45 degrees and the enemy will become aware of your presence.
Hey and thank you for the report.
We have recently discovered this issue as well and are already looking for ways of improving the detection
Will keep you informed.
Fixed in https://forums.bistudio.com/topic/140837-development-branch-changelog/page-32#entry2921906
Thank you for helping us improve the game!