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Turning your character alerts nearby enemies.
Closed, ResolvedPublic


Turning your character's view will alert nearby enemies, while slowly walking which is even louder, doesn't at that distance.

VIDEO here:


Legacy ID
AI Spotting / Detection
Steps To Reproduce

Place an enemy in front of you. Move your view from left to right about 45 degrees and the enemy will become aware of your presence.

Additional Information

Event Timeline

Katulobotomia edited Additional Information. (Show Details)
Katulobotomia set Category to AI Spotting / Detection.
Katulobotomia set Reproducibility to Always.
Katulobotomia set Severity to None.
Katulobotomia set Resolution to Fixed.
Katulobotomia set Legacy ID to 3230154136.May 8 2016, 11:45 AM
Katulobotomia edited a custom field.
Katulobotomia added a subscriber: Katulobotomia.
NOTE: it was found that the issue happens because when you turn your view fast enough, it equates as the character moving across the terrain with a certain speed...even though you are just turning in place. This apparently might be due to it being tied to the AI being aware of fast moving objects around it.

Hey and thank you for the report.

We have recently discovered this issue as well and are already looking for ways of improving the detection

Will keep you informed.

@oukej: Good to hear and np! :)