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Units health, open for modding
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Description

Units health, open for modding. Give configs.
Arma 3 Alpha. One 6,5mm bullet for leg. Unit down. Wery Well.
Arma 3 Beta. Two 6,5mm bullet for leg. Unit down. Good.
Arma 3 Release. Three-Five 6,5mm bullet for leg. Unit down. WTF? It's realism? And since one and a half years. Fed Up.
When not doing, give us.

Details

Legacy ID
236560787
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Modding
Additional Information

Arma 1. Two 5,56mm bullet for leg. Unit down.
Arma 2. Two 5,56mm bullet for leg. Unit down.

Event Timeline

Bohemia edited Additional Information. (Show Details)Mar 18 2015, 7:48 AM
Bohemia set Category to Modding.
Bohemia set Reproducibility to N/A.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 236560787.May 8 2016, 11:42 AM
Bohemia added a subscriber: Bohemia.

My Tickets:
0022791: Sidearm does not lower in Movement and a while upright causes the player to lower his weapon
http://feedback.arma3.com/view.php?id=22791
0022792: Add a second key for "Cycle Throw Items", "Countermeasure mode", "Change gunner weapon"
http://feedback.arma3.com/view.php?id=22792
0022794: AI fires smoke from UGL when it runs out of HE rounds
http://feedback.arma3.com/view.php?id=22794
0023226: Units health, open for modding
http://feedback.arma3.com/view.php?id=23226

I can put 1 9mm bullet into a modded character above the legs and he would die.

X39 added a subscriber: X39.May 8 2016, 11:42 AM