When you set a callsign via the "set callsign" module the standard callsign is shown in the role assignment menu in multiplayer instead of the chosen. In the mission itself all works as expected. {F25792}
Description
Description
Details
Details
- Legacy ID
- 1712319185
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Multiplayer
Steps To Reproduce
- sync "set callsign" module with callsign other then standard (e. g.: zulu) to a group
- export to multiplayer
- the groups are still named alpha 1-1, alpha 1-2, ... in role assignment menu but ingame they have the correct callsign from the module
see attached mission
Event Timeline
Comment Actions
Modules are setup after the mission starts, so it won't affect the multiplayer screen.
Comment Actions
As far as I know, you can't modify the group names and have them change in the menu too.