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Framerate Drop, Aggravated by Moving
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Description

Single or multi player, after about 20 - 50 minutes the framerate will dive down to almost nothing. I have attempted all settings levels, malloc DLL's, maxmem and maxvram, as well as using fullscreen windowed.

Different combinations effect the standard framerate, but the die-off happens regardless. The framerate stablises somewhat when standing still, but looking around drops it by about 50% and moving drops it further to about 1-2 frames per second

Looking at taskmanager, the memory used drops from about 1.3gb to about 500mb. I believe this is some sort of memory leak or a failed reading of usable memory by the game.

Details

Legacy ID
3344983423
Severity
None
Resolution
Open
Reproducibility
Always
Category
Performance
Steps To Reproduce

-Play the game for 20 - 50 minutes

Additional Information

Specs:
CPU: Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz, 3401 Mhz, 6 Core(s), 12 Logical Processor(s)
RAM: 32 Gigs
GPU: 2x Nvidia GTX 880m w/ 4gb video ram
Screen: 1920x1080x60hz
HDD: ATA ST1000LM014-1EJ1 SCSI Disk Device
Available Virtual Memory at Time of Writing: 57.3 gb
Page File Size: 31.9 gb

Event Timeline

elsniperino edited Additional Information. (Show Details)
elsniperino set Category to Performance.
elsniperino set Reproducibility to Always.
elsniperino set Severity to None.
elsniperino set Resolution to Open.
elsniperino set Legacy ID to 3344983423.May 8 2016, 11:36 AM