It has 3 stages:
< 0.21 damage full wheel
< 0.999 damage - slightly sunk
0.999 damage - deeply sunk wheel and even rim
(TESTED ON DEDI)
It has 3 stages:
< 0.21 damage full wheel
< 0.999 damage - slightly sunk
0.999 damage - deeply sunk wheel and even rim
(TESTED ON DEDI)
sit on a quadbike, execute
vehicle player sethit ["wheel_2_1_steering", 0.21]; stage 2
vehicle player sethit ["wheel_2_1_steering", 0.999]; stage 3
try other values