I am trying to do a reload script that runs only on a client PC and i am using a publicVariableServer/publicVariableClient system to reload turrets. Server has to take the publicVariableServer EH and send a publicVariableClient EH to the client that is the owner of the turret. The issue is that "turretOwner" command doesn't work with turretPath [-1] and returns always 0.
As a workaround i use "owner" command on the vehicle if "turretOwner" returns 0.
Commands that work with turretPath [-1] instead
turretOwner doesn't work with turretPath [-1], while it works with all others turretPath