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turretOwner doesn't work on turretPath [-1] ("driver" turret)
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Description

I am trying to do a reload script that runs only on a client PC and i am using a publicVariableServer/publicVariableClient system to reload turrets. Server has to take the publicVariableServer EH and send a publicVariableClient EH to the client that is the owner of the turret. The issue is that "turretOwner" command doesn't work with turretPath [-1] and returns always 0.
As a workaround i use "owner" command on the vehicle if "turretOwner" returns 0.

Commands that work with turretPath [-1] instead

addMagazineTurret
removeMagazineTurret
turretLocal

turretOwner doesn't work with turretPath [-1], while it works with all others turretPath

Details

Legacy ID
1011738562
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Feb 24 2015, 10:53 AM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Engine.
Bohemia set Reproducibility to Always.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 1011738562.May 7 2016, 8:19 PM
SaMatra added a subscriber: SaMatra.May 7 2016, 8:19 PM

You can check driver turret locality with "local" command.