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Vehicles losing tyres too easily
Closed, ResolvedPublic

Description

It is not realistic just how easy most the vehicles will lose their wheels, usually the front wheels.

Worse giving AI a vehicle to move, they barely make it a short distance before they go driving over a small rock pile wall, and losing their front tyres. it is like the tyres are infront of the very car model that would hit those obstacles and take the damage, not the tyres!

This vehicle damage model just serves no purpose other than to make game seem completely stupid and poorly tested. In every situation that I have seen a vehicle lose its tyres after being driven into or over something, the loss of the tyres for it has not been realistic as much as it has been absurd.

Then you left with a walking simulator, or watching your AI slowly not getting to their distanation.. just so effing dumb. At least make the repair specialist get out and repair the vehicle every 1min.

Details

Legacy ID
4184790317
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Visual-Vehicles

Event Timeline

Koolio edited Steps To Reproduce. (Show Details)Feb 21 2015, 9:28 PM
Koolio edited Additional Information. (Show Details)
Koolio set Category to Visual-Vehicles.
Koolio set Reproducibility to Always.
Koolio set Severity to None.
Koolio set Resolution to Fixed.
Koolio set Legacy ID to 4184790317.May 7 2016, 8:18 PM
oukej added a comment.Jun 18 2015, 1:18 PM

This has been improved recently. You can check the behavior in the Dev Branch.

Thank you for your feedback!