If a player is using mouse deadzone, the camera seems to hang on the edge of the deadzone, and becomes difficult to move/control the camera while moving. I should note that in the part of the included video, the mouse was moved at the same velocity for the duration of the "swing"
Here is the video:
https://www.youtube.com/watch?v=Gqo86muLIc0&feature=youtu.be
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