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attachTo command should render attached child object in the context of the parent object LOD the player is observing.
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Description

Currently the attachTo command simply attaches an object and all rendering happens in the resolution (visual) LOD of the parent object, which causes distortion when viewing from a different LOD. The attached child object should be rendered as if it were the same as a proxy in every LOD, at least for visual LODs like pilot, cargo, gunner, etc.

This seems fairly simple as rendering is already done this way for proxies, treating attached objects as additional proxies would allow for significant feature implementation in vehicles.

Details

Legacy ID
3112021133
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

Nou edited Steps To Reproduce. (Show Details)Feb 5 2015, 9:16 PM
Nou edited Additional Information. (Show Details)
Nou set Category to Feature Request.
Nou set Reproducibility to N/A.
Nou set Severity to None.
Nou set Resolution to Open.
Nou set Legacy ID to 3112021133.May 7 2016, 8:13 PM