Here is a video example.
https://www.youtube.com/watch?v=VSxyZ7RIWCw&feature=youtu.be
Once I "detach" it via radio command, it acts normal and fine.
Here is a video example.
https://www.youtube.com/watch?v=VSxyZ7RIWCw&feature=youtu.be
Once I "detach" it via radio command, it acts normal and fine.
Add a helicopter, set to flying, add a sandbag, and use helicopter attachto [sandbag[0,0,10]]
yes this is what happens when you attach physX object to non physX object. I dont think this is a bug, but will leave it for the dev to decide.
I guess it is resolved then? http://forums.bistudio.com/showthread.php?188488-Odd-behavior-with-helicopter-and-attachto