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When a helicopter is "attachto" an object while flying, it has "skipping" animations
Closed, ResolvedPublic

Description

Here is a video example.

https://www.youtube.com/watch?v=VSxyZ7RIWCw&feature=youtu.be

Once I "detach" it via radio command, it acts normal and fine.

Details

Legacy ID
1469347212
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
Visual-Vehicles
Steps To Reproduce

Add a helicopter, set to flying, add a sandbag, and use helicopter attachto [sandbag[0,0,10]]

Event Timeline

Kocrachon edited Additional Information. (Show Details)
Kocrachon set Category to Visual-Vehicles.
Kocrachon set Reproducibility to Always.
Kocrachon set Severity to None.
Kocrachon set Resolution to No Bug.
Kocrachon set Legacy ID to 1469347212.May 7 2016, 8:13 PM

yes this is what happens when you attach physX object to non physX object. I dont think this is a bug, but will leave it for the dev to decide.