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NVGs do not cast shadows
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Description

Night vision goggles that are helmet or head-mounted on your character does not cast a shadow. You can see the NVG shadows on other units, but not yours if you are in first person.

Details

Legacy ID
1813273381
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Characters
Steps To Reproduce
  1. Play a mission where your character has NVGs
  2. Switch to first person if you already haven't
  3. Look at your shadow

Event Timeline

SomeSangheili edited Additional Information. (Show Details)
SomeSangheili set Category to Visual-Characters.
SomeSangheili set Reproducibility to Always.
SomeSangheili set Severity to None.
SomeSangheili set Resolution to Open.
SomeSangheili set Legacy ID to 1813273381.May 7 2016, 8:12 PM
FrankHH added a subscriber: FrankHH.May 7 2016, 8:12 PM

I believe this happens because the NVGs are not rendered in first person, in order to avoid clipping with the camera.
They also unrender the head model in 1st p. to prevent clipping, but it still casts a shadow. Guess they forgot about making the unrendered NVGs cast a shadow too.