Walking (W+S) backwards with a pistol or binoculars produces two times the normal footstep sounds, as in the footstep sounds are too rapid for the actual animation
Description
Description
Details
Details
- Legacy ID
- 3667596733
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Sound
Steps To Reproduce
- Wield a pistol or some binoculars
- Toggle walk (W+S)
- Make sure your pistol is raised
- Move Backwards
Additional Information
This also occurs for walking sideways with binoculars
and combat pace crouch-walking sideways with a pistol
Event Timeline
Comment Actions
related to http://feedback.arma3.com/view.php?id=15491
There is another issue with double footstep sounds if you are in crouch stance and strafe sideways in combat pace with a pistol in your hands.
I haven't reproduced your issue, so I can't give you an upvote for now.
Can you please check, if there are double footprints as well?
Comment Actions
Ok, it seems, we have discovered another double footprint issue:
Maybe take a look at http://feedback.arma3.com/view.php?id=16391