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mines don't activate while crawling
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Description

Anti-man, bouncing (bounding) and tripwire mines won't explode if you crawl over them, but they will explode if you crawl over them as soon as you hit the crouch or stand up button.

Details

Legacy ID
3903682367
Severity
None
Resolution
Open
Reproducibility
Always
Category
Explosives

Event Timeline

culor edited Steps To Reproduce. (Show Details)Jan 30 2015, 12:33 PM
culor edited Additional Information. (Show Details)
culor set Category to Explosives.
culor set Reproducibility to Always.
culor set Severity to None.
culor set Resolution to Open.
culor set Legacy ID to 3903682367.May 7 2016, 8:11 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 8:11 PM

Jeez... beacuse its sensor is detecting higher objects and if you are phroning, you are like hare. This mines are designed for kiling soldiers not hares (exploding on hare would just waste mine with no desired efect). Also game engine is designed for player can disable mine. Please tell me how you gonna do this without possibility to get close to it? Did you heared about sapers? they are getting to mines too, and not always dying.
Ticket can be closed, this is simulation game not BATTLEFIELD 3!

culor added a subscriber: culor.May 7 2016, 8:11 PM
culor added a comment.Jan 31 2015, 1:00 PM

fixed a typo

culor added a comment.Jan 31 2015, 1:05 PM

Also notice that this doesn't happen inside the virtual arsenal; in virtual arsenal you have the behavior you would expect from a mine, it explodes on you even if you are prone