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Broken zeroing for 7.62 marksman rifles
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Description

I. Izhmash VS-121 (srifle_DMR_01_F) and Mk.14 EBR (srifle_EBR_F) have broken zeroing. PSO and mil-dot optical sights are (almost) useless at 800-1200m range.

II. Izhmash VS-121 (srifle_DMR_01_F) and Mk.14 EBR (srifle_EBR_F) have broken zeroing with sound suppressors. Take SOS and 7.62 sound suppressor and try to shoot some targets at 1000-1200m. You'll never hit them.

Details

Legacy ID
4145670224
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Weapons
Steps To Reproduce

I.

  1. Get srifle_DMR_01_F or srifle_EBR_F marksman rifle
  2. Get optic_SOS (or LRPS/PSO) optical sight
  3. Place target (some civilian) at 1100 meters from you on the airfield strip
  4. Zero your rifle to 1100
  5. Try to hit the target

The bullet will fly over the head of the target. If you want to hit the target, adjust your zeroing manually to 2 mils down.

II.

  1. Get srifle_DMR_01_F or srifle_EBR_F marksman rifle
  2. Get S.O.S. optical sight
  3. Get 7.62 sound suppressor
  4. Place target (some civilian) at 1100 meters from you on the airfield strip
  5. Zero your rifle at 1100 and shoot

You need to set 1000m zeroing and shoot at legs to hit target's chest

Event Timeline

Prodavec edited Steps To Reproduce. (Show Details)Jan 23 2015, 6:33 AM
Prodavec edited Additional Information. (Show Details)
Prodavec set Category to Visual-Weapons.
Prodavec set Reproducibility to Always.
Prodavec set Severity to None.
Prodavec set Resolution to Open.
Prodavec set Legacy ID to 4145670224.May 7 2016, 8:08 PM
Prodavec edited a custom field.

well first, are those vanilla weapons or mods? =P

second, with the vanilla weapons (rahim & abr) zeroing works fine. I do feel sometimes if some of those shots I take with those 2 weapons go missing, like some of the bullets I fire leave the magazine but not the barrel, because sometimes I cant observe a hit on enemy, smokepuff on terrain/walls... if that makes sense.

Long story short, devs cant fix mod weapons for you, but still there seem to be a problem with vanilla 7.62mm marksmen weapons, zeroing is fine, just some shots go missing or so far off-target that I can`t observe bulletimpact anywhere.

1st vanilla 1.38.128.937
2nd vanilla rifles/sights have an issues (VS-121 and EBR)

There are few ways to check this.

  1. EH on HandleDamage/Hit
  2. Bullet trace (e.g Hypnomatic's script)
  3. Bullet cam (conKORD's Proving Ground)
  4. Just by visual

All of these ways say that there's a problem. 2 mils is a big angle, much more than weapon dispersion defined in cfg.

No responses. Should I upload some video or just nobody shoots at distances over 100-300m?