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Save Loadout Module
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Description

With the new inventory system,it will be very usefull a save loadout module, including the possibility to choose to respawn with the loadout you had at the mission start, or the one you had when you died, i know there are many scripts and functions out there but an official module could be the best and user friendly with the custom loadouts made by using the virtual arsenal copy and paste in the bootcamp menu.

Details

Legacy ID
3172427794
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

Simon1279 edited Additional Information. (Show Details)
Simon1279 set Category to Feature Request.
Simon1279 set Reproducibility to N/A.
Simon1279 set Severity to None.
Simon1279 set Resolution to Open.
Simon1279 set Legacy ID to 3172427794.May 7 2016, 8:08 PM
Simon1279 added a subscriber: Simon1279.

This can also be good to implement in zeus for a total freedom for players to choose from ammo crates their desired toys and respawn with them without using menu inventory

Have you looked at BIS_fnc_Arsenal? it does provide save/load inventory and gives some respawn options via Zeus.

Yes thank you,i've tried but if you want to use the classical way by using the ammo crates you can't save anything which isn't good for a sandbox game.
We (my community) also use an AGM version of the zeus sandbox, and the AGM has a module to save and restore loadout and it works perfect, but it can be pretty nice to have that kind of module in vanilla too