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Preload of the units using scritps commands.
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Description

I'm finding myself disk access problems when many units are loaded blow on the map.
One solution would be to preload the units memory game using script commands so as to reduce to a minimum the disk access time being read directly from memory.

Details

Legacy ID
2713754430
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Feature Request

Event Timeline

djotacon edited Additional Information. (Show Details)
djotacon set Category to Feature Request.
djotacon set Reproducibility to Have Not Tried.
djotacon set Severity to None.
djotacon set Resolution to Open.
djotacon set Legacy ID to 2713754430.May 7 2016, 8:00 PM