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"FLY" spawn mode does not work in MP
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Description

Since one of the last updates, "FLY" spawn mode is not synchronized in MP.

Client sees helicopter with engine just powering up while server sees it with properly active engine and ready to fly.

Moving the client into the helicopter with a script will make the helicopter fall off the sky as if its engine is just powering up. {F25191}

Details

Legacy ID
2612104780
Severity
None
Resolution
Open
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce

Attached reproduction example - Try first when p1 is the client and p2 is the host, then try again with p1 being the host and p2 being the client.

Additional Information

May be related to #11878

Event Timeline

galzohar edited Steps To Reproduce. (Show Details)Nov 24 2014, 1:03 AM
galzohar edited Additional Information. (Show Details)
galzohar set Category to Multiplayer.
galzohar set Reproducibility to Always.
galzohar set Severity to None.
galzohar set Resolution to Open.
galzohar set Legacy ID to 2612104780.May 7 2016, 7:52 PM