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injured head's texture not appear when AI unit respawn on multiplayer
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Description

injured head's texture not appear when AI unit respawn on multiplayer

Details

Legacy ID
1599702880
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Characters
Steps To Reproduce

1 - Put playable AI unit (named p1) on editor.

2 - on description.ext set:

respawn = 2;
respawnDelay = 2;
respawnDialog = 0;
respawnButton = 0;

enableDebugConsole = 2;.

3 - Play mission
4 - Get in debug console and type:

p1 setHit ["head",0.6];
you can see the blood on his head.

5 - kill the unit.
6 - repeat step 4.

the blood on the head not appear any more.

Event Timeline

A3D edited Steps To Reproduce. (Show Details)Nov 21 2014, 12:13 PM
A3D edited Additional Information. (Show Details)
A3D set Category to Visual-Characters.
A3D set Reproducibility to Always.
A3D set Severity to None.
A3D set Resolution to Open.
A3D set Legacy ID to 1599702880.May 7 2016, 7:52 PM