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Script command freelook returns false when freelook is activated via Vehicle Freelook
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Description

The script command freelook returns false when Vehicle Freelook is active (unless freelook is also explicitly toggled - which there is little or no reason to do).

If the distinction between standard freelook and vehicle freelook is deemed important then the command should return a 3rd state (null?) if VF is active.

Details

Legacy ID
2949032761
Severity
None
Resolution
Open
Reproducibility
Always
Category
Scripting
Steps To Reproduce

Enable Vehicle Freelook and place a vehicle with player as driver and add the init string;

_var = objnull Spawn {while {true} do {player GlobalChat Str Freelook; Sleep 0.1;};};

Event Timeline

Defunkt edited Steps To Reproduce. (Show Details)Nov 20 2014, 2:04 AM
Defunkt edited Additional Information. (Show Details)
Defunkt set Category to Scripting.
Defunkt set Reproducibility to Always.
Defunkt set Severity to None.
Defunkt set Resolution to Open.
Defunkt set Legacy ID to 2949032761.May 7 2016, 7:51 PM