CH-67 Huron cannot landing on water whereas it can, swollen on the side parts are made for that.
Proof: https://www.youtube.com/watch?v=OHfyJ-ewlAU
Thank you to correct or add this option!
Sincerely Havanna.
Havanna. {F25101}
CH-67 Huron cannot landing on water whereas it can, swollen on the side parts are made for that.
Proof: https://www.youtube.com/watch?v=OHfyJ-ewlAU
Thank you to correct or add this option!
Sincerely Havanna.
Havanna. {F25101}
Well, Arma takes place in year 2035 - so I guess Arma 3s newer version of the Huron is able to land on water ;)
@7rust Did you even read what he said? He's saying that the ArmA 3's version of the CH-67 Huron is NOT able to land on water even though it should be. I tried this and on some occasions it broke the engine when the bottom of the helicopter was barely touching the water.
Why do all these "futuristic" helicopters keep losing all their futuristic features?
What's next? We lose our guns and they get replaced with bows and arrows?
Sorry, but I'm not impressed with the BIS vision of the future. It's somewhat backward. BIS needs to really THINK about the future, instead of just half-a$$ing these design choices. I could be wrong, but I think they are trying to play balance the game by gimping certain features. But this is entirely the WRONG way to play balance. They should put in ALL the futuristic features for side 1, and then add all the futuristic features on side 2 which are designed to counter-act the futuristic features on side 1. Same for side 3. Futuristic features that counter-act the other 2 teams futuristic features. You don't play balance by crippling features on one side.
Unfortunately this is BIS, they released DLC and games not even finished ...
It should review each vehicle, compare it to reality and then takes a maximum characteristic for better immersion simulation.