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Zeus control of AI and Objects/Structures is not behaving as expected.
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Description

I've noticed that in both SP and MP I'm having issues with Zeus. In MP, I was messing with the new helicopters, and I couldn't change their altitude. Before 11/4's update, I could change their height instantly through ALT + LMB and dragging, but now, I can't. Same type of issue in SP. I cannot move or adjust any object correctly. Rotating is fine, but if I want to move it, it won't go exactly where I want it to, it will kindof jolt around to where it wants to go. Don't even try to adjust the height, because all it will do it once you move its height, it will glitch straight back down.

Details

Legacy ID
3509947154
Severity
None
Resolution
Open
Reproducibility
Always
Category
Zeus - General
Steps To Reproduce

Go into Zeus in either SP or MP, try to move/rotate/adjust an object, observe.

Additional Information

Only started happening in the new version of Arma on Nov 4 (1.34).

The glitch-i-ness of not moving objects at all correctly in specifically Objects(fortificaton) and the altitude is on all objects.

Event Timeline

MistaParadox edited Additional Information. (Show Details)
MistaParadox set Category to Zeus - General.
MistaParadox set Reproducibility to Always.
MistaParadox set Severity to None.
MistaParadox set Resolution to Open.
MistaParadox set Legacy ID to 3509947154.May 7 2016, 7:45 PM

Additionally, if you select multiple objects (LMB, click & hold, drag) then rotate/shift/adjust/move them, they all go to the same exact spot. In one case, I moved three trucks, then they all went to the same spot on top of each other and blew up.