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Next target command (Tab key) reveals target which have not been identified as friend/foe/empty yet.
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Description

Bug appears for both AI as human players. Flying an aircraft with air to ground missiles you can use the "next target" key to select the next enemy target before the radar has identified the target as friend or foe. While I would personally want to see this key command gone all together it should at least be fixed to only work when vehicles have been identified.

AI pilots engage with ATGM at these longer ranges as well, proving they are actually benefitting from the bug.

Details

Legacy ID
3832425865
Severity
None
Resolution
Open
Reproducibility
Always
Category
Gameplay
Steps To Reproduce

-Simply place a mix of friendly and enemy vehicles around the map.
-Fly around beyond IFF range of the vehicles.
-Use the "next target" command.
-Observe only enemy vehicles are targeted, even way beyond IFF range.

Additional Information

Possible sollutions:
-Get rid of the command for vehicles with radars
-Make the "next target" command only work on vehicles within IFF range
-Make the "next target" command lock both enemy, friendly and empty targets if they are beyond IFF range.

Event Timeline

dudealus edited Steps To Reproduce. (Show Details)Nov 4 2014, 11:20 AM
dudealus edited Additional Information. (Show Details)
dudealus set Category to Gameplay.
dudealus set Reproducibility to Always.
dudealus set Severity to None.
dudealus set Resolution to Open.
dudealus set Legacy ID to 3832425865.May 7 2016, 7:45 PM