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Sub-Surface structures
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Description

I'd like Sub-Surface Facilities and Structures to be added to the game so players can create unique content based on real world locations.

This would mean having an entrance at surface level that lead via tunnel into the underground facility or cave system, maybe a man hole with a ladder leading down into a small entrance point which would then lead into the facility.

Or, a cave system that has an entrance the player can just wander into. This type of addition would make the game really fun to mod and play.

Details

Legacy ID
30597697
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

Reapzer edited Steps To Reproduce. (Show Details)Nov 1 2014, 1:49 PM
Reapzer edited Additional Information. (Show Details)
Reapzer set Category to Feature Request.
Reapzer set Reproducibility to N/A.
Reapzer set Severity to None.
Reapzer set Resolution to Open.
Reapzer set Legacy ID to 30597697.May 7 2016, 7:43 PM

I'd assume this could be possible in terrain builder to create a diagonal "sink hole" then pretend thats a tunnel, and build your facility into the side of a hill or something since it would all need to be above sealevel.

Being able to do things like trenches and stuff without them being above ground would be nice, but I don't think its possible with how far the engine has evolved already (RV needs to go into retirement after they're done with A3 and DayZ in my opinion), alot of the code for handling terrain is probably burried real deep, and it would be a hassleto rip it all out to redo it.