Something very annoying. I've started playing King of the Kill a lot recently, and I really enjoy it. Problem is, whenever a Jet, or an anti air tank, or a GMG vehicle decides to shoot, I will have to just sit there and listen to a lot of scratchy noices while I've got 0 FPS. GMG vehicles have to shoot some time though, but Jets and AA tanks pretty much just need to fire a single bullet. This is seriously annoying when you're in an epic battle, instead of "SH** ENEMY AIRSTRIKE, GET TO COVER" It's more like "I AM DISABLED FOR 30 SECONDS WHILE THE JET IS SHOOTING IT'S MG OVER THERE 2 KILOMETERS AWAY, GUYS!"... 30 seconds later "Yes I now have 60fps again guys, here I come... Scratch that, Jet coming back for another strafe.. I'll just sit over here on the road because i cant do anything else."
I did think back on it, and I also had this Issue with jets and AA tanks in Arma 2... The exact same actually. I tested it in the editor by spawning a unit in an AA tank, and me a little bid away. Both in arma 2 and arma 3 as soon as the AA tank starts shooting, FPS locks itself at 0, and sound starts to lag like crazy. I have no idea why it does this.