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Source Samples Lag/Stutter/Frame Drop
Closed, ResolvedPublic

Description

The issue occurs with Source Samples above 32. Anything above 32 source samples will cause a huge frame drop/stutter in the game. The higher the setting the faster it happens. 128 sound sources lag occurs faster and lasts longer than 96 and so on. 32 seems to dissolve the issue. Please fix. I used 128 in ARMA 2 with no problems.

Easy to reproduce with explosions...A164 GAU or Anti Air Armor.

Details

Legacy ID
4064988830
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Sound
Steps To Reproduce

Easy to reproduce with explosions...A164 GAU or Anti Air Armor.

With anti air shoot at the ground nearby and after a small time the game will stutter and lag if sound source is anything above 32

Event Timeline

danph7 edited Steps To Reproduce. (Show Details)Oct 19 2014, 7:31 PM
danph7 edited Additional Information. (Show Details)
danph7 set Category to Sound.
danph7 set Reproducibility to Always.
danph7 set Severity to None.
danph7 set Resolution to Duplicate.
danph7 set Legacy ID to 4064988830.May 7 2016, 7:38 PM
Bohemia added a subscriber: danph7.Oct 19 2014, 7:31 PM
Koala added a subscriber: Koala.May 7 2016, 7:38 PM