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Three Visual Glitches
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Description

For the sake of aestheticism, I'd like to point out a terrible trio of visual spoilers :) They may seem petty - but Arma3 is so close to being visually perfect!

  1. The weird texture on the desk object (Land_TableDesk_F). Look at the surface of the desk and the drawers - it doesn't look right at all! It's almost as if the wrong texture has been applied to the model.
  1. The horrible smudge on the small bunker (Land_BagBunker_Small_F). It's the corner, top sandbag - you'll see it if you properly inspect the object in question.
  1. The sky-blue, weird, hole in texture thing. Enter the passenger seat of an offroad with an MX rifle and the RCO scope equipped. Look at the scope - it's got a weird, sky-blue hole in it. {F24990} {F24991}

Details

Legacy ID
2287009474
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Visual-Structures

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Oct 17 2014, 11:43 PM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Visual-Structures.
Bohemia set Reproducibility to Have Not Tried.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 2287009474.May 7 2016, 7:38 PM