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Visual improvement for burning vehicles...
New, WishlistPublic


Please make destroyed vehicle fires gradually burn out instead of suddenly switching off like a light...
Also make the smoke afterwards fade seamlessly out instead of just suddenly stopping.

As an idea, from ignition to extinguished there could be 10 stages of intensity for fire + light source and the smoke.

This would give visual variation to a battlefield with multiple destroyed vehicles all burning or smouldering at different intensities.

It would also save on performance due to fire never burning at full rate for very long :-)


Legacy ID
Have Not Tried

Event Timeline

FeralCircus edited Additional Information. (Show Details)
FeralCircus set Category to Particles.
FeralCircus set Reproducibility to Have Not Tried.
FeralCircus set Severity to None.
FeralCircus set Resolution to Open.
FeralCircus set Legacy ID to 862409771.May 7 2016, 7:35 PM

In Arma 2 something like that was actually kinda included.

It burned for a while (counts how much fuel was in it), then thick smoke came out for a little time and then it vanished. Now it just burns for a certain amount of time (no matter how much fuel is in it) and then it just switches off.