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Certain objects have a thermal signature (show up white in WHOT, black in BHOT, etc.)
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Description

Here is a (probably incomplete) list of map objects, that appear to give off a wrong heat signature when viewed at with TI modes WHOT/BHOT, especially from a distance:
mil_wiredfence_f
wired_fence_8m_f
stone_gate_f
shed_small_f

Also the square helicopter landing spot decal used in many bases.

Once the view is zoomed in further, the object appears normal again. It seems only a low LOD is affected. {F24924} {F24925} {F24926} {F24927}

Details

Legacy ID
1910274571
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Structures
Steps To Reproduce

In the repro mission, switch to WHOT or BHOT TI mode and observe the brightness switching when zooming in and out with the UAV's turret view (around the solar power plant, all smaller fences in the landscape).

Additional Information

Screenshot 2014-10-07_00009 below shows increased brightness of object "wired_fence_8m_f" the further away it is from the camera's POV.

Fence_zoomed_in shows normal TI brightness for object "mil_wiredfence_f".
Fence_zoomed_out shows the same area but zoomed out. Notice the increased TI brightness for object "mil_wiredfence_f".

Event Timeline

pops edited Steps To Reproduce. (Show Details)Oct 7 2014, 9:13 PM
pops edited Additional Information. (Show Details)
pops set Category to Visual-Structures.
pops set Reproducibility to Always.
pops set Severity to None.
pops set Resolution to Open.
pops set Legacy ID to 1910274571.May 7 2016, 7:34 PM
Koala added a subscriber: Koala.May 7 2016, 7:34 PM
Koala added a comment.Oct 8 2014, 8:54 AM

Hello, try to use the search function before posting new tickets.

This is a well known visual bug. Take a look at http://feedback.arma3.com/view.php?id=20690 and http://feedback.arma3.com/view.php?id=19254