as above
Description
Description
Details
Details
- Legacy ID
- 4148284571
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Scripting
Steps To Reproduce
put
currentWeaponMode vehicle player;
and
typeName currentWeaponMode vehicle player;
in a Watch field of the debug console and get into different seats of different vehicles starting with NATO Hunter
Event Timeline
Comment Actions
"It takes a unit.
It returns 0 if you pass it a vehicle."
It works with vehicles, thank you very much.
My apologies, units on turrets in vehicles. But that is beside the point, it should not return SCALAR when it supposed to return STRING.
currentWeaponMode gunner vehicle player; //0 if gunner seat is empty