If you wear headphones, close your eyes and turn around, you won't be able to say if the soundsource is in front of behind. Naturally it should be quieter and maybe equalised differently when behind.
Description
Description
Details
Details
- Legacy ID
- 3150369444
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Sound
Steps To Reproduce
put on headfones
stand not far from some building
execute
playSound3D ["a3\sounds_f\ambient\winds\wind-synth-fast.wss", nearestbuilding player];
close your eyes and rotate