When I pack something with binarize option enabled the addon builder will look in the folder above it.
For example:
Addon source directory:
P:\myaddon
It will look in all the directories inside P:\, not only inside P:\myaddon.
When I pack something with binarize option enabled the addon builder will look in the folder above it.
For example:
Addon source directory:
P:\myaddon
It will look in all the directories inside P:\, not only inside P:\myaddon.
It is not a big problem, but it slows the packing action, and if I have a config file with an error, it gives a warning everytime I pack.
this is necessary behaviour of bis binarise which must scan the root folder for other addons looking for land_xx classes in their config.cpp's. without which, any animated buildings you have on your island will not operate correctly.
this is actually a step up from arma2's binpbo where you were required to copy all configs from p:\every\thing\else to p:\your_project
there can be no workaround for this because of the necessity to scan every config.cpp it encounters. If your config is a work in progress, rename it, for the duration