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A-164 HUD not affected by 6DOF camera movements (Same is with Neophron too)
Closed, ResolvedPublic

Description

Anyway, since I'm flying her a lot of time lately, this thing bothers me and I think I'm not the only one. The HUD is affected by only 2 axes of 6DOF movement, while completely ignores other 4. It's affected by Yaw and Pitch but not by Roll, X, Y and Z axes. Please, see the attached video:

https://www.youtube.com/watch?v=g7z2BRgAQdA&

EDIT1: this is how it should be:

https://www.youtube.com/watch?v=wJ1UWrOfxhs&feature=player_detailpage#t=33
(from 0:33)

EDIT2: Oh, and I forgot to mention that I'm using the Head Range Plus mod too.

Details

Legacy ID
3529113267
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Ingame UI

Event Timeline

SmukY edited Steps To Reproduce. (Show Details)Sep 13 2014, 2:36 PM
SmukY edited Additional Information. (Show Details)
SmukY set Category to Ingame UI.
SmukY set Reproducibility to Always.
SmukY set Severity to None.
SmukY set Resolution to Duplicate.
SmukY set Legacy ID to 3529113267.May 7 2016, 7:25 PM