if you setFatigue to 1 and then set it to 0, it would take up to 10 seconds before player can move fast again. The visual effect resets immediately, while movement is restricted for about 10 seconds.
Description
Description
Details
Details
- Legacy ID
- 2856791072
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Fatigue
Steps To Reproduce
run this
- spawn {
player enableFatigue true;
player setFatigue 1;
sleep 0.1;
player setFatigue 0;
};