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setFatigue 0 does not reset fatigue immediately
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Description

if you setFatigue to 1 and then set it to 0, it would take up to 10 seconds before player can move fast again. The visual effect resets immediately, while movement is restricted for about 10 seconds.

Details

Legacy ID
2856791072
Severity
None
Resolution
Open
Reproducibility
Always
Category
Fatigue
Steps To Reproduce

run this

  • spawn {

player enableFatigue true;
player setFatigue 1;
sleep 0.1;
player setFatigue 0;
};

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Fatigue.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Open.
Killzone_Kid set Legacy ID to 2856791072.May 7 2016, 7:23 PM