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Some AAF vehicles not using replacement hiddenselectionstexture
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Description

I've been replacing all the AAF vehicles with a hiddenselectionstexture to create a replacement pack but I'm having issues with three vehicles that will not use the modified texture. All other vehicles use the same layout code as below and all use the hiddenselectionstexture I have set.

Details

Legacy ID
3809276018
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Vehicles
Additional Information

Vehicle class names:
I_APC_Wheeled_03_cannon_F
I_UGV_01_F
I_UGV_01_rcws_F

Code for APC_Wheeled:
class CfgVehicles {
class I_APC_Wheeled_03_base_F;
class I_APC_Wheeled_03_cannon_F : I_APC_Wheeled_03_base_F {

		hiddenSelections[] = {"camo1", "camo2", "camo3", "camo4"};
		hiddenSelectionsTextures[] = {"test\data\APC_Wheeled_03_Ext_INDP_CO.paa", "test\data\APC_Wheeled_03_Ext2_INDP_CO.paa", "test\data\RCWS30_INDP_CO.paa", "test\data\APC_Wheeled_03_Ext_alpha_INDP_CO.paa"};

};
};

I've used all the base classes and checked the RPT for errors which shows none. It will sometimes overwrite the modified class with another base class but even replacing them will show the same result with no use of modified hiddenselectiontexture.

Event Timeline

mycatsaid edited Steps To Reproduce. (Show Details)Sep 3 2014, 1:51 PM
mycatsaid edited Additional Information. (Show Details)
mycatsaid set Category to Visual-Vehicles.
mycatsaid set Reproducibility to Always.
mycatsaid set Severity to None.
mycatsaid set Resolution to Open.
mycatsaid set Legacy ID to 3809276018.May 7 2016, 7:22 PM