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Vibrating in first person view when lowering or raising rifle
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When standing still, raising or lowering the rifle results in a very noticeable "vibration" of the 1st person viewpoint.

If the player is crouched, the raising/lowering animation is smooth.


Legacy ID
Steps To Reproduce

Place any unit with a rifle in the editor, raise and lower the rifle with double ctrl, observe the vibrating viewpoint.

Additional Information

This behaviour is a regression, it appeared earlier on in the dev builds and was not present for many months. Dev builds in the last few weeks have reintroduced it. I'm not an expert but would hazard a guess than the interpolation has gone awry for these animations.

Event Timeline

tpw edited Steps To Reproduce. (Show Details)Sep 2 2014, 12:02 PM
tpw edited Additional Information. (Show Details)
tpw set Category to Anims.
tpw set Reproducibility to Always.
tpw set Severity to None.
tpw set Resolution to Open.
tpw set Legacy ID to 233122163.May 7 2016, 7:21 PM
Bohemia added a subscriber: AD2001.Sep 2 2014, 12:02 PM

It's always been like that. Disable head bobbing if you don't want it.

tpw added a subscriber: tpw.May 7 2016, 7:21 PM
tpw added a comment.Oct 21 2014, 10:41 AM

You are correct that disabling head bobbing does remove the vibration effect. It's still a bug though, it should be possible to have head bobbing and smooth weapon raise/lowering animation. At certain points in the dev cycle the vibration effect has been significantly less, so it is definitely possible.