After playing around with the latest dev-branch (v.126785 ) of Arma 3 I experienced some weird physics behaviour with the upcoming RotorLib.
While flying high (1000-2000m) with the light chopper class (AH-9 and MH-9; not tested with all the choppers) I cutted the engine, raised the collective to the maximum, waited until the nearly full stop of the rotor blades and switched back on the engine.
Now the weird part began: The engine made an over turning noise, the chopper starts to spin like hell, some chopper parts got damaged and the altitude raises like hell (15000m and higher in a few seconds). But Sometimes I fell down 500m and more in a split second and/or the whole game crashed.
I am not sure, what the reason for that strange behaviour is but I found following entry in the latest rpt-file after my game crashed:
Fault address: 69E2ECC0 01:000DDCC0 E:\Steam\steamapps\common\Arma 3\PhysX3_x86.dll
I uploaded two rpt-files (one with a crashed game and one without).
Take your time and try following steps to reproduce the chaos. Maybe it is just me. Please let me know, if you also can reproduce these strange behaviour. {F24612} {F24613}