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Bell tower sound is not positional
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Description

The bell sound from churches is not positional, it updates the position only after the sample playback has been finished.

Details

Legacy ID
704096486
Severity
None
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce

Hop into editor near a bell tower (i.e. the one in zaros) at 11:58
Wait until the bell starts ringing
turn around, notice how the sound is moving with the players view instead of staying at the position of the building

Additional Information

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Event Timeline

GrumpyOldMan edited Additional Information. (Show Details)
GrumpyOldMan set Category to Sound.
GrumpyOldMan set Reproducibility to Always.
GrumpyOldMan set Severity to None.
GrumpyOldMan set Resolution to Open.
GrumpyOldMan set Legacy ID to 704096486.May 7 2016, 7:12 PM
Bohemia added a subscriber: AD2001.Aug 9 2014, 3:40 PM