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Rearm triggers inconsistent "Take" event.
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Description

When you Rearm at a vehicle, the only Event Handler i found, was "Take".
When taking multiple items at once from a vehicle eg. medpack and a smokeshell, and you track the parameters, it only shows one of the items. Also the container you are taking from, seems to be yourself.

A nice consistent fix would be awesome. eg. the "Take" event handler correctly being called with the container (vehicle) and being called with an array of the items.

Details

Legacy ID
3815283895
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce

Put multiple items in a vehicle. (Which get "rearmed" all at once)
Open Debug console and type

player addEventHandler["Take",{systemChat str(_this)}];

in.

You'll see, that it returns smth like [player,player,one of the rearmed items]

Event Timeline

Shentoza edited Steps To Reproduce. (Show Details)Aug 8 2014, 4:49 PM
Shentoza edited Additional Information. (Show Details)
Shentoza set Category to Engine.
Shentoza set Reproducibility to Always.
Shentoza set Severity to None.
Shentoza set Resolution to Open.
Shentoza set Legacy ID to 3815283895.May 7 2016, 7:11 PM

+1 noticed this too