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Manual Trim Issues
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Description

Manual trim during flight is a very important feature for those who are looking for flight physic realism and use good joysticks and rudder pedals. It allows to make accurate manouvering and mantain a perfect hover, even relaxing during long flights.
Unfortunately for the players that, like me, uses pedals, the trim interests not only the cyclic but also the rudder. This feature could be counterproductive, forcing the player to trim rudder again multiple times after take-off or during the landing to align the helicopter during flight. In this way the pilot looses his central hover position trimmed during hover check. It should be great if, like DCS, you could also trim only cyclic without rudder.
As said before trim could be incredibly useful but in real life the pilot knows the exact position of the trimmed axis. It would be great if Bohemia implement, like in DCS, a simple axes situation monitor that help the player during manouver.

Summarizing I suggest Bohemia some useful features:
1-Implement an other key or a setting to avoid trim the rudder pedals with the cyclic
2-Implement a device axis monitor in game that allow players to know the exact position of the trimmed cyclic (and rudder).

Details

Legacy ID
1455874810
Severity
None
Resolution
Open
Reproducibility
Always
Category
Advanced Flight Model
Steps To Reproduce

1-Activate advanced flight model
2-Deactivate Automatic Trim
3-Walk onboard of an heli
4-FLY

Additional Information

Eagle_Flying - 9th Generic Unit Helicopter Instructor

https://www.9thgenericunit.com/

For other info see my manuals: https://www.9thgenericunit.com/main/manuali.php

Event Timeline

EagleFlying edited Additional Information. (Show Details)
EagleFlying set Category to Advanced Flight Model.
EagleFlying set Reproducibility to Always.
EagleFlying set Severity to None.
EagleFlying set Resolution to Open.
EagleFlying set Legacy ID to 1455874810.May 7 2016, 7:10 PM
Bohemia added a subscriber: AD2001.Aug 7 2014, 12:05 PM
vicx added a subscriber: vicx.May 7 2016, 7:10 PM
vicx added a comment.Oct 1 2014, 4:08 AM

Yeah this is a fantastic suggestion.

This is a feature request for a visual aid to help pilots SEE where the where the heli IS trimmed and where it WILL BE trimmed if the pilot RETRIMS.

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That is a visual of what it might look like showing the collective trim. The anti-torque would have a separate gauge but at the moment I don't even know if anti-torque is trimmed.

Please Bohemia consider this feed; it's really counterproductive in this way trim helicopters in new DLC if you have rudder pedals!