When I play Zeus Game Master with my friend I have some difficultys making real stealth-let-pass-passages (units laying on the ground in Stealth mode and holding fire) and sniper passages. The units fire at will (everytime they see an enemy) so I have to send a single unit I can take over control to make this. Otherwise when I want a sniper sitting on hill in 1 click distance and say him to attack a target, he wants to run atleast 600m towards the target until he thinks he can take the shot, so I have to take control over the unit too.
Description
Description
Details
Details
- Legacy ID
- 1853899947
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Zeus - Feature Request
Steps To Reproduce
- - Place Squad (any side)
- Place Squad (any enemy side)
- Set Squad As behavior to Stealth and try to send Squad B next to Squad A without getting them under fire
- - Place an enemy somewhere
- Place an Sniper somewhere with for example 1 click distance between them
- Give the Sniper the attack order
(Zeus only, I'm sure with more or less editor scripting it's no problem)
Additional Information
I personally think that it's not hard to implement, because you only need to add a button binded to the hold fire option for the first problem, but for the second one I have no sudden idea... But I guess for you developer guys it's as easy as baking a cake :)