Page MenuHomeFeedback Tracker

Terrainbuilder scene freezes after selecting shape file to move/edit, etc
New, WishlistPublic

Description

Terrainbuilder scene freezes after selecting shape file to edit/move. Produces errors in console:

Debugger info - (func: renderer::CMemoryAllocator::Grow(50)) [AssertNoDlg] MainThread=3988 malloc failed

Debugger info - (func: renderer::CMemoryAllocator::Allocate(75)) [AssertNoDlg] MainThread=3988 m_size + count <= m_capacity

Debugger info - (func: renderer::CMemoryAllocator::Get(88)) [AssertNoDlg] MainThread=3988 Invalid ID

{F24444}

Details

Legacy ID
2903300202
Severity
None
Resolution
Open
Reproducibility
Random
Category
Tools
Steps To Reproduce

File>Open project

File>import>shapes select .shp to import

Mouse box selection of entire shape file to move or manipulate

Scene freezes immediately after selection of area around .shp and turns blank after a few minutes.

Additional Information

The error does not always happen 100% of the time, but the frequency is high, maybe 80%.

Main Terrainbuilder.exe does not freeze, just the scene.

I've imported 70 .shp files for a total of 258mb into my current map scene.

MainThread=3988 is not always the same size when trying to import. It varies but still produces the same error when importing the same .shp file.

Event Timeline

rip31st edited Steps To Reproduce. (Show Details)Jul 30 2014, 5:19 AM
rip31st edited Additional Information. (Show Details)
rip31st set Category to Tools.
rip31st set Reproducibility to Random.
rip31st set Severity to None.
rip31st set Resolution to Open.
rip31st set Legacy ID to 2903300202.May 7 2016, 7:07 PM
Bohemia added a subscriber: AD2001.Jul 30 2014, 5:19 AM