Terrainbuilder scene freezes after selecting shape file to edit/move. Produces errors in console:
Debugger info - (func: renderer::CMemoryAllocator::Grow(50)) [AssertNoDlg] MainThread=3988 malloc failed
Debugger info - (func: renderer::CMemoryAllocator::Allocate(75)) [AssertNoDlg] MainThread=3988 m_size + count <= m_capacity
Debugger info - (func: renderer::CMemoryAllocator::Get(88)) [AssertNoDlg] MainThread=3988 Invalid ID
{F24444}