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The 'Healt/Armor' doesn't work.
Reviewed, WishlistPublic

Description

Hi

Well, the problem is when I try to set the health of a soldier or civilian. Example: I'm doing a mission and I want in a part of the mission find a dead soldier but, when I set the ''Health'' in the minimum the soldier doesn't die. Only work with the command ''this setdamage 1;'' but it's too uncomfortable.

Details

Legacy ID
3015077029
Severity
None
Resolution
Open
Reproducibility
Always
Category
Editor

Event Timeline

Hadess edited Steps To Reproduce. (Show Details)Jul 17 2014, 12:48 AM
Hadess edited Additional Information. (Show Details)
Hadess set Category to Editor.
Hadess set Reproducibility to Always.
Hadess set Severity to None.
Hadess set Resolution to Open.
Hadess set Legacy ID to 3015077029.May 7 2016, 7:01 PM
oukej added a comment.Jul 17 2014, 1:50 PM

Hey! Thank you for the feedback!

The Health slider currently intentionally fills the hitpoints only up to 97%. I am not sure whether a slider without exact value should allow for changing the alive/dead status of the unit.

Otherwise, for more comfort especially if you want to manage more units I'd generally suggest utilizing forEach and its variants ( https://community.bistudio.com/wiki/forEach ) for more comfort and control. (Run "(_x setDamage 1) forEach [array of units]" )

For now I'll just leave this request open for voting ;)