It would help a lot if we could load vehicles with extra ammo and weapons with Virtual Arsenal. It would also be good to be able to customize weapon and ammo crates with it. This would do away with the need for external loadout editing tools or the need to look up classnames most of the time.
Description
Details
- Legacy ID
- 2560311142
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- N/A
- Category
- Virtual Arsenal
Event Timeline
you can.
Check out
http://www.armaholic.com/forums.php?m=posts&q=28678
or here
http://steamcommunity.com/sharedfiles/filedetails/?id=288669301
You can set any editor object in arma as a Virtual Arsenal Box.
This is not at all what I was talking about. This ticket is for editing the contents of an ammo box beforehand within the Virtual Arsenal for use within a mission.
The script allows you to pre-define loadouts for Virtual Arsenal before a mission, or during a mission.
Again, this is not at all what I mean. I want Virtual Arsenal to work for crates and vehicles, not just player loadouts. I do not want Virtual Arsenal inside a mission. I want to define the inventory of a crate or a vehicle so that I can copy and paste it into the init of that vehicle while editing a mission. This way, I do not need to use external programs such as LEA to load crates and vehicle inventories for my mission.
RIIIGGGHHHTTT. The first message didnt say you wanted to change the loadout configuration of the aircraft itself. It read like you wanted to alter the gear in the aircraft.
"change the loadout configuration of the aircraft itself" and "alter the gear in the aircraft" are apparently the same thing. I don't believe you have any idea what I'm talking about, and the fact that you've obviously downvoted this ticket after making an emotional decision shows that you're probably not suited for using this feedback tracker in a constructive way. I'd suggest you take a few moments to rethink what's been said here and, if possible, remove your vote altogether.
Yeah, both vehicle cargo and box contents, and even the contents of backpacks, vests, etc. that would be on the ground at mission start, if that's doable.
Dear Mr Momotombo. I apologies if English is not your first language and you have difficulty comprehending.
The two things you discribe are actually very different.
First thing: Changing gear that is in the cargo of an Aircraft: Check my first message, thats how you do it. :D
Second thing: Changing the weapons configuration of an Aircraft, i.e. AH-64D having 16 Hellfire Missiles or having 8 Hellfire and some FFAR etc is not what you have described. A good example of this is the F18 Mod with the service menu that allows you to change each stations weapon configuration.
I voted this down because the second thing has been requested before.
http://feedback.arma3.com/view.php?id=10762
http://feedback.arma3.com/view.php?id=15214
http://feedback.arma3.com/view.php?id=14284
http://feedback.arma3.com/view.php?id=10938
Also, your explanation of what you actually want is lacking. I would suggest taking a few minutes and re-wording your Description of the feature you wish to have. This is not an issue, its a new feature request. Probably should spend a few more minutes checking to see if there is a better category to put your 3 sentences in, or perhaps remove the feedback all together?
ozdeadmeat, this is the last time I'm going to point out your errors. I don't know why you continue to misinterpret what I'm saying despite explaining myself multiple times. You've linked four tickets as examples that have absolutely nothing to do with what I'm requesting here. I have not once even come close mentioning any kind of in-mission aircraft payload editor. I have no idea where you pulled that idea from, but it has nothing at all to do with this feature request.
The error is not with me sir. Perhaps get your head out of the sand and read what you have written with a clear head. Then you will see that the explanation is poor at best. This is probably not the last time I am going to tell you how poor your explanation is.