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Water height map for arma 3 terrain creation
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Description

An awesome feature to add to the arma 3 engine would be the ability to add a water height map at terrain creation to allow for water above sea level.

This would give terrain makers a huge advantage when making terrains.

Currently the only way to have water above sea level is by creating a p3d model object with a water simulation in the roadway lod and it is broken and doesnt work correctly.

The new way you would have a height map for the terrain and one for water and wherever the water height map is above the terrain height map is where you'll have water.

Details

Legacy ID
3479674386
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

M1lkm8n edited Steps To Reproduce. (Show Details)Jun 16 2014, 10:11 PM
M1lkm8n edited Additional Information. (Show Details)
M1lkm8n set Category to Feature Request.
M1lkm8n set Reproducibility to N/A.
M1lkm8n set Severity to None.
M1lkm8n set Resolution to Open.
M1lkm8n set Legacy ID to 3479674386.May 7 2016, 6:45 PM

The normalmap/6th maskcolor channel could be used for this watermap if they are unused.