Page MenuHomeFeedback Tracker

Custom Textures loading missions from Steam Workshop
New, WishlistPublic

Description

loaded in some custom uniforms for my units, placed them inside a uniform folder - set my units to use the uniforms

in the ini of the unit it's self

this setObjectTextureGlobal [0,"uniform\loadout.jpg"];

and for multiplayer I exec a script uniforms.sqf

unit1 setObjectTextureGlobal [0,"uniform\loadout.jpg"];

all works well when you have the map inside your MPMissions folder, uniforms show everything is fine.. I can host it, people can play no problems no errors.. as soon as you attempt to host it and play it via workshop, tells me it cannot load the texture from mpmission/__cur_mp.pbo
{F24057}

Details

Legacy ID
976515110
Severity
None
Resolution
Open
Reproducibility
Always
Category
Steam Workshop
Steps To Reproduce

Create a unit - give it a custom texture - publish to steam workshop - attempt to play it off of steam workshop.

Event Timeline

massasster edited Additional Information. (Show Details)
massasster set Category to Steam Workshop.
massasster set Reproducibility to Always.
massasster set Severity to None.
massasster set Resolution to Open.
massasster set Legacy ID to 976515110.May 7 2016, 6:43 PM