loaded in some custom uniforms for my units, placed them inside a uniform folder - set my units to use the uniforms
in the ini of the unit it's self
this setObjectTextureGlobal [0,"uniform\loadout.jpg"];
and for multiplayer I exec a script uniforms.sqf
unit1 setObjectTextureGlobal [0,"uniform\loadout.jpg"];
all works well when you have the map inside your MPMissions folder, uniforms show everything is fine.. I can host it, people can play no problems no errors.. as soon as you attempt to host it and play it via workshop, tells me it cannot load the texture from mpmission/__cur_mp.pbo
{F24057}