Cant get the forceWeaponFire-command to make AI place mines using e.g (while unit having the mine).
unitname forceWeaponFire ["DirectionalMineRemoteMuzzle", "DirectionalMineRemoteMuzzle"];
Used before this code, but it stopped working around last fall:
unitname fire ["DirectionalMineRemoteMuzzle", "DirectionalMineRemoteMuzzle", "ClaymoreDirectionalMine_Remote_Mag"];