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Object Helpers - User texture not visible on some clients or delayed until player moves closer
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Description

If you place a Object helper User texture in a level some MP players sometimes just see a blank 'wall' - they have to move around the object before it draws correctly. I think it's related to a load timing issue. I have tried this with very small images and the same issue occurs. Seems to be a redraw issue and POV. Oddly it doesn't happen to all clients.

Details

Legacy ID
3239703195
Severity
None
Resolution
Open
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce

If you place a Object helper User texture 10m and add in the init: this setObjectTexture [0, "intel1.jpg"]; where intel.jpg is a suitably scaled jpg image into a MP level, then load and get players to join. Some players will not see the custom image.

Event Timeline

RickOShay edited Steps To Reproduce. (Show Details)Jun 4 2014, 5:29 PM
RickOShay edited Additional Information. (Show Details)
RickOShay set Category to Multiplayer.
RickOShay set Reproducibility to Always.
RickOShay set Severity to None.
RickOShay set Resolution to Open.
RickOShay set Legacy ID to 3239703195.May 7 2016, 6:42 PM
Bohemia added a subscriber: AD2001.Jun 4 2014, 5:29 PM